Epic EVE Online Battle Causes 27000 Dollars Damage

Explore The Stars

One climactic space battle on EVE Online has claimed a damage total that roughly translates to $27,000.

In the player-driven universe, the art of the possible rules. The risks are higher, but so are the rewards.

In most MMO’s, once you acquire stuff: gold, weapons, resources, etc, it stays safe. Dying is usually little more than a mild inconvenience. However, in EVE Online, you can lose everything in one single night of apocalyptic destruction. A fleet, a base, a whole civilization can be wiped out in one go.

 

The following video shows one such tale of woe and awesome annihilation. The sense of scale is truly incredible.

Apparently the hefty damage bill served to the ignominious losing side in this particular assault was something in the region of $27,000 worth of ISK or Inter Stellar Kredits, the game’s currency (according to Kotaku).

 

Obviously that means nothing in the real world, but it serves to highlight the scale of what was undertaken. It represents the progress of probably thousands of hours of players’ time being wiped from the face of the universe.

Real consequences are what EVE players face when they battle each other, not simply a respawn and a run back to the start point. Real risk, real reward, that is what gives the game its epic and ever-changing storyline.

 

For some MMO players, the pace of EVE is too slow. The thought of having to wait as skills accrue in real time rather than how quickly they can blast through to a level cap seems anathema to them.

For others, EVE is not structured enough. They feel that a game that is primarily player-driven doesn’t have enough of a formal, storied history to it in order to feel truly immersive.

Each to their own. For myself, the lack of an imposed, formal structure from the game’s creators is what allows EVE to be so immersive, but in a very different way to say World of Warcaft.

 

When EVE wars are fought, the defeated don’t simply resurrect themselves for another round… they go down and they stay down.

That kind of war seems more real and more exciting then another interminable round of WoW battlegrounds that, fun though they may be, don’t alter the game world environment one iota.

Plus the winning side must have felt like absolute conquering legends!


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